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Oh, just one more thing…

I forgot to share this with you at the time of broadcast, lovely lurkers, but not only did my email comment get read on the air on The Columbo Confab podcast, but the gents were sweet enough to plug my book! What a lovely gesture.

Here’s the link, so you can listen to their slightly tipsy analysis of Death Hits the Jackpot, one of the later 1990s series.

Thanks Sean and Steve!

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Outrageous Fortune

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Rehearsal for Outrageous Fortune. The Dr. Ruth-type Prospera coaches we Tragedians Anonymous into embracing our tragedies and moving forward…

We interrupt your regularly scheduled Stage Movement begging session to praise to the skies a theatrical project I’m a part of: Viva’s Outrageous Fortune. Viva is a company connected to Boulder’s Society For Creative Aging, and as such, its large cast is quite diverse both in the age and the experience areas. The Boulder Weekly has a thoughtful article on some of the philosophies behind it, which you can read here. Basically, it’s Shakespeare’s tragic characters in group therapy in an attempt to find closure with their tragic lives, and things go rather amuck when some characters try and change their Outrageous Fortune to make one of their own.

On a personal level, I’ve had a lot of fun cultivating my Valley-Girl-Desdemona character, but also in choreographing the second largest fight scene I’ve ever had to tackle. An extra challenge in coordinating this giant fight scene is knowing that around 85% of the players are of an advanced age, such that certain moves are not only difficult, but dangerous and even impossible. But I am very happy with how it’s turning out, and the show as a whole should be a heckuva lot of fun to see.

Outrageous Fortune opens this Saturday and runs two weekends. Find your tickets here.

NiB Review Re-post: A Taste of Blood Wine

I was just thinking about this book and its sequel this morning, lovely lurkers, and so I thought I should re-post my Nerds in Babeland reviews of both. The first one includes one of my famous 5-question MiniInterviews with the author.

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Book Review / Interview: A Taste of Blood Wine by Freda Warrington

Review / Interview by Prof. Jenn

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There are so very many vampires running around in pop culture these days. Between True Blood and the Vampire Diaries, and the continued popularity of Twilight (and does anybody still read Anne Rice?) we are inundated with the sexy undead these days. So why would Titan Press want to republish a vampire book, into the midst of the maelstrom? What does A Taste of Blood Wine have that makes it a worthwhile reading endeavor?

One word: character. This is not a romantic and mystical Dracula knockoff falling in love with an ingenue with no personality. This is a realistically-drawn female nerd who still has a healthy dose of fear for the main vampire character even after she sleeps with him. The vampire himself is downloadscience-minded (I mean, doesn’t it totally make sense that an immortal undead bloodsucker would try and use science to figure out how the heck this is happening to him?) and not at all whiny and apologetic about being what he is. He’s no brooding Edward or whining Louis, but a real person, still grieving for his family in completely realistic ways, and yes okay he happens to be beautiful, but isn’t it wonderful that he falls for the nerd, not her social butterfly sister?

The setting, too, is something unusual–we don’t get typical Victorian or contemporary society, but England in the 1920s. What a compelling scene, to see our friendly neighborhood vampire strolling across the WWI battlefield, finishing off some wounded for his existential crisis lunch. The Crystal Ring, which connects vampires to their geography in this universe, is also a compelling concept, as is the use and flouting of traditional vampire tropes.

The vampires of Blood Wine can exist in sunlight, though they don’t sparkle. They cannot be killed but fire or stakes in the heart, but can be crippled and rendered useless by extreme cold (and indeed killed by some forms of extreme cold, as we see. No spoilers here!). It’s fascinating to see how the various vampires have dealt with their “condition” in a realistic way: from Karl’s pragmatism in the face of grief, to Kristian’s insane self-worship and cult following, to Ilona’s pure rage, and then of course our hero Charlotte’s love-fueled choice, it’s all compelling.

Bottom Line: A Taste of Blood Wine is a great read. Highly recommended.

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Now, please to enjoy the below interview with author Freda Warrington.

5 Questions: Freda Warrington

Interview by Prof. Jenn

1)      With all the vampire craziness happening these days (between the popular TV shows and Twilight), what made you desire to add your own take to the lore?

Actually my Blood Wine series was originally written and published in the early 1990s, long before the explosion of Twilight, The Vampire Diaries, and other more recent vampire fiction! In fact I began the first, A Taste of Blood Wine, way back in the 1980s as escapism from a difficult period of my life. So my influences were old school: the Hammer Horror films with a brooding Christopher Lee, the original Dracula novel, and Carmilla (by JS LeFanu) along with a selection of classic stories and the first couple of Anne Rice novels. Why did I want to add my own take to the genre?

             Well, I’d long been fascinated by the vampire as a lonely, mysterious, dangerous yet intelligent and strangely attractive figure… However, I was frustrated that he or she was always a monster to be hunted down and staked. Ms Rice brought new life to the lore by showing vampires as thinking, feeling beings with their own story to tell. Part of their tragedy was that any kind of relationship with humans – other than predator and prey – became impossible. But I wondered, what would it be like if you could break through that barrier, despite the difficulties, and come to know this mysterious stranger as an equal?

             So I did what I always do when I can’t find the story I want to read. I wrote it myself!

             Obviously, human-vampire relationships and romances are commonplace now, but when I first started A Taste of Blood Wine, it was something quite fresh and unusual. My shy heroine Charlotte meets the devastatingly gorgeous, enigmatic Karl. At first he terrifies her, then gradually he begins to fascinate her…

             The three books – A Taste of Blood Wine, A Dance in Blood Velvet, and The Dark Blood of Poppies – were first published in the UK by Pan Macmillan. They went out of print for a number of years, despite many plaintive emails from readers who wanted them and couldn’t find them. In fact I was just on the point of reissuing the series myself, when Titan Books stepped in and republished them in gorgeous new covers. I’m also writing a brand new fourth one, The Dark Arts of Blood. If you look at my website, www.fredawarrington.com, you’ll find all the details.

2)      The early ‘20s is an unusual time period to experience as a vampire novel setting. What made you choose this era?

When I wrote the earliest version of A Taste of Blood Wine I actually set it in the 18th century! Later, when I came to rewrite it, I found that time period too Georgette Heyer-ish. I wanted something more modern – so my characters could zoom around in cars if need be! – but not too modern. I settled on the 1920s as a period that had not been overused, a decade with a perfect blend of old and new. You’ve got the Edwardian world morphing into the modern world, scientific advances being made, women starting to achieve emancipation. It’s a period of glamour, but also of horror, because the shadow of the First World War still hangs over everything. The social changes of the ‘20s mirror the internal journey that Charlotte makes as she develops from being a shy, suppressed individual into becoming her true self.

3)      What lies in store for us in the sequels to A Taste of Blood Wine?

Ooh, without giving too much away… For a start, I couldn’t drag out the “will-she, won’t-she” tension of whether Charlotte will become a vampire over three or four books. In fact it never occurred to me to do so, because I wrote the first book as a one-off. So A Dance in Blood Velvet begins to explore the complications and difficulties of actually being a vampire. Not least the pain of leaving her family behind – every choice my characters make carries a price, and I’d also like to point out that these are vampires who are NOT AFRAID TO BE VAMPIRES! No abstinence or living on animal blood for them!

             So just to give a flavour – an old flame of Karl’s intrudes unexpectedly into their new life, in such a wretched state that Karl can’t abandon her. Feeling insecure and rejected, Charlotte becomes fascinated and then disastrously obsessed by a prima ballerina, Violette Lenoir. However, Violette has secrets of her own, not least a mystical connection with the dark goddess Lilith. There’s also a pair of rival occultists in the mix – very much in keeping with trends of the 1920s! – who really stir things up for Karl and Charlotte.

             As for book three, The Dark Blood of Poppies, that will be issued in May 2014 in the UK and October 2014 in the USA. You can see the cover on my website, it’s stunning – all blood-red and “Black Swan” style gothic gorgeousness! Anyway – it continues the story of Karl, Charlotte and Violette, and also introduces a different flavour of vampire-human romance in the form of the bitter, twisted vampire Sebastian, and the warm, passionate, but equally-screwed-up-in-a-different-way American beauty Robyn. If you want power struggles, tragic romance, painful voyages of self-discovery, sex, death and general mayhem, look no further!

             I don’t want to say too much about the new one, The Dark Arts of Blood, as it’s still a work in progress, but I’ll try… Just as Karl and Charlotte think they’ve reached a state of equilibrium, a new menace arises that may be connected to a guilty secret in Karl’s past. Meanwhile, Violette tries to hold her ballet company together when her principal male dancer, the splendid, egotistical and irreplaceable Emil, goes off the rails in spectacular fashion and disappears… This one is set in 1927 and has silent films, the rise of fascism (but not where you might expect it) and yet more fraught relationships, murder, madness and mystery. In fact I think this one will turn out to be more of a mystery story than the first three… wait and see!

4)      It’s a brilliant stroke to have our main vampire protagonist exploring the science behind his condition—trying to find a solution or an explanation. Do you have a scientific explanation set in your head for your universe, or are you discovering along with Karl?

You could say I’m discovering along with Karl and Charlotte! I have an explanation that’s more metaphysical than scientific, although it could turn out to be scientific on a quantum level. See my answer to the next question…

5)      Discuss the fascinating concept of the Crystal Ring a little more for our readers.

The Crystal Ring is a parallel dimension of reality that my vampires can enter. This enables them to vanish, to escape danger, and to travel rapidly to distant places (so they’re not arousing suspicion by feeding in the same area all the time). More than that, it’s deeply entwined with whatever strange force makes my vampires, vampires. I can’t exactly remember where my idea for the Crystal Ring came from but I think it was partly inspired by the paintings of John Martin, and just from looking at the sky – you know when clouds form amazing shapes that resemble mountains you could actually walk on? Oh – and also a documentary about certain sea creatures (sharks or rays, I think) being able to perceive the Earth’s magnetic field and use it to navigate. I thought, what if my vampires could do that?

   The Crystal Ring, also known as Raqia, is an unearthly place like a stunningly beautiful sky-scape, but semi-liquid, so they can more or less float or fly through it. Basically it occupies the same space as the sky. It’s not somewhere the vampires actually live. In fact it can be dangerous, because if they stay too long they become torpid and unable to escape back to Earth. The very highest level, called the “Weisskalt”, is so icy cold that a vampire could be frozen there forever – a fact that plays a big part in the plot, naturally.

             The nature of this mysterious realm defies science, so Karl struggles to find an answer. Each character has his or her own theory. For example, the megalomaniac Kristian in the first book, a religious zealot who believes vampires to be “instruments of God”, insists that the Crystal Ring is the actual mind of God. Others, with more of a guilty conscience, might think it’s a layer of Hell. Charlotte comes up with a more plausible theory – as rational as something so weird can be – but I’m afraid you’ll have to read the books to find out!

Book review re-post: Chicks Dig Gaming

Another in the Reviews From The Nearly-Defunct Nerds in Babeland Site That I Wrote And Am Now Re-Posting Here series: Chicks Dig Gaming. I am inspired to re-post this one because Friend Ed is involved in a game-related fundraiser for an excellent cause right now. Visit me on Facebook to find out more and support him.

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Book Review: Chicks Dig Gaming

Review by Prof. Jenn

chicksdiggamingBooks of this nature can easily fall into the trap of redundancy. Witness my review for Queers Dig Timelords, another anthology of this ilk, and indeed in this series. Chicks Dig Gaming does not, however, fall prey to the trap. The collection of essays span from wicked satire to sweet nostalgic memoir, to a celebration of gaming in general or certain games, a recounting of a particular gaming event, to analysis of a game or game trope, a recounting of the history of video games, to the ever-important discussion of the unfair and even dangerous treatment of women in the gaming world. This collection doesn’t only cover video games, but board games, LARPing and pen-and-paper RPGs are discussed as well.

My problem with Queers…, as you recall, was that the essays all had the same tone and even the same subject matter (Doctor Who changed my life because…). This, especially read in big sections in one sitting, started to grate on the nerves, or at least became repetitive fawning. Chicks… doesn’t do this, as each essay has an author voice distinct from every other, and the topics at hand vary widely. I commend the editors for this, as it’s an entertaining as well as an informative read throughout.

Highlights of this collection include: a satirical look at the lack of boys in video gaming and what we can do about it, a parallelling of Mario to a bodhisattva and the Mario games to buddhism, how one author who didn’t like video games at all tried Portal, and a delightfully written description of how another author learned to get cutthroat in Eve Online.

Bottom Line: this collection is highly recommended for anyone who loves any games.

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Re-Post Review: The Kingkiller Chronicles

As you’ve heard me tell you before, lovely lurkers, the website Nerds in Babeland, for which I used to frequently review stuff, is about to become defunct. So I am re-posting reviews that appeared there, here. This was one that was not solicited by them or by the publishers, but the inspiration to write this came from my astonishment at how incredibly good the second book was. Please to enjoy.

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Book(s) Review: The Kingkiller Chronicles

Review by: Jenn Zuko

Whew!

I just finished Wise Man’s Fear, the second book in Pat Rothfuss’ Kingkiller Chronicles, bestselling novels that have exploded his fame and are, incidentally, my new favorite Fantasy novels EVAR. Yes, they have supplanted Lord of the Rings in the Faves folder in Prof. Jenn’s brain. So that happened.

What is most novel about these…novels (ahem) is the fact that they are mostly about storytelling and truth. This (besides Rothfuss’ insane talent and the absolute gripping, taut plot) is what makes one really want to know what happens next. The premise is: a scribe finds a legend, in hiding, masquerading as a humble bartender. The legendary Kvothe then proceeds to tell his biography to the scribe, which is so wonderful, as we get to not only hear the legends about him, but hear what *really* happened. And he is also from a family legendary for storytelling, which means good storytelling (and performance) is threaded throughout the whole tale. Don’t let my discussion about theme stop you from reading them, and don’t let the length of these books deter you. They are the most compelling story of any genre I’ve read in a long time (and am likely to, in all honesty). They are page-turners.

The world of the Kingkiller Chronicles is incredibly well-built. We are there in the world, immersed in it without questions, and without the least trace of an info dump. This is extremely hard to do, especially with such a sweeping epically-scaled story. I am so beyond impressed with this that I’m actually a little mad at Rothfuss. Just a little.

Bottom Line: Absolutely, definitely pick up both books in the Kingkiller Chronicles. Then savor them slowly. Because who knows when Day Three will appear. I’m already beginning to bite my knuckles in anticipation (between this and Sherlock, I don’t know what to do with myself).

 

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NiB Re-post review: Sherlock Holmes vs. Dracula

Another re-post of one of my book reviews from the soon-to-be-totally-defunct Nerds in Babeland. This on a Sherlock Holmes pastiche.


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Sherlock Holmes vs. Dracula by Loren D. Estleman

What a fun romp of a book! I read this in one sitting, because it moves so very very fast. This book reads like a tight procedural detective TV show.

What I liked:

  • -Holmes’ characterization
  • -the friendship between Holmes and Watson
  • -so very very action packed!
  • -a wonderful array of tropes from Sherlockiana that we Sherlock nerds know, want, and love.
  • -references to Doyle. Quotes even.

What I did not so much:

  • -I dunno about the combination between Sherlock Holmes and supernatural forces. I mean, Estleman did a good job as far as it goes–I will say he keeps Holmes totally in character throughout, and does seem to have done his research.
  • -references to Doyle. Quotes even. It’s the so-close-to-a-quote thing throughout that I find a tetch grating. The dialogue after the boat chase scene is nearly verbatim from The Empty House. Why this irked me when the references of Moffatt, Gatiss, and Adams make me squee, I’m not sure. Actually, I need to re-read it and get back to you on that.

Bottom line: highly recommended.

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Thief 4 Review Re-Post

Since Nerds In Babeland is going the way of the dodo, lovely lurkers, I wanted to re-post some of the highlights of the many reviews I did for them back when they were all active and stuff. Here’s one of my favorites, from my favorite video game franchise. This will be the first of several re-posts. Please to enjoy.


Dual Review: Thief [4] / The Art of Thief by Eidos / Titan Books

Review by Prof. Jenn

It has taken me a long time, readers, to finally sit down and compose this review, and I’ll tell you why: it’s because I don’t feel like I’ve played through enough of Thief 4 (aka Thief) to give an expert’s opinion fairly. Even when I’m sent a book to review that I can’t stand, I make it a point to read it in its entirety before writing the review for Nerds in Babeland. I feel it’s only fair to the artists involved for me to do so.

It has been so long though, readers, that I want to tell you my thoughts about the game and also the art book that Titan Books were good enough to send me to look at as an accompaniment, and I want to tell you also why I’ve decided to do so with the game unplayed completely. Let’s start with the book, The Art of Thief:

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The Book

This is not the first time I have encountered a gorgeous coffee table style art book from the folks at Titan, and they really do a good job at it (even of franchises I have no interest in–remember the visual companion to Dark Shadows?). This art book, showing the many facets of the art for Thief 4 (not for any of the earlier games in the series unfortunately), is actually what’s making me want to persevere and continue the game after I have lost interest. It includes character design and development, concept sketches of character, loot, settings and weaponry and often shows said art from beginning brainstorm through to 3D rendering. Another very cool perk included in this book is the many storyboards laid out for various scenes from the game. It’s making me want to pick the game up again, just so I can continue to play to see those cool steampunky prostitutes and Garrett’s fence, Basso. He looks so cool! Which brings me to:

The Game

Now I am a huge fan of the Thief games. Huge. The first two, beyond being revolutionary as far as gameplay (the Thief franchise is widely touted as the originator of the sub-genre of the FPS called Stealth. Many call Deus Ex the original FPStealth, but it’s really Thief. But I digress), but offers an incredibly rich world, with an interactive story so well written it actually kind of pisses me off. So I know very well how Garrett lost his eye (a visceral cutscene I’ll never forget), what it was replaced with and what that does to make his vision special. The warring factions of Hammerites (later scarier maniacal Mechanists) and their opposites the Pagans (who can forget the creepy giggle as one navigated through Constantine’s mansion), and of course the enigmatic and ultimately political Keepers. I know the world well, and love it, especially our POV protagonist, Garrett. I’ve even written fan fiction for this world. Wow, I just admitted that online…

Having said that, I am not one to immediately go all Star-Wars-Fan-on-Episode-One when I learn the franchise I love is getting a reboot. I mean, it can work very well–witness the new Star Trek movies. Even with a different studio–I mean, Thief 3 wasn’t quite the rich stellar game its predecessors were, but it was a solid Thief game, firmly rooted in that universe; Garrett was himself and there exists in Thief 3 probably the most terrifying horror level of any game ever. Yes, I include Limbo. I mean EVER. (Read about the Cradle level here.) At the end of Thief 3 we notice our intrepid protagonist acquiring a young (we assume) apprentice. So when I saw that in Thief 4 it begins with Garrett and his now young-adult-aged apprentice bickering, I thought “huzzah.”

But this reboot is a pale, watery thing compared to the scotch that was the other Thief games. Where Garrett was cynical and world-weary, here he is petulant. Where he reluctantly found his heart of gold, here he’s soft and weak. Where before we had knowing banter with real parental strife between him and the Keepers, now his apprentice Erin whines and bitches and isn’t actually well trained enough to seem to be his apprentice in the first place. And speaking of Keepers:

There are no Keepers in this new rebooted world. No Hammerites, no Pagans. The City is a lovely-dingy steampunk place to live, similar to how it was, but the old fantasy world this is not. This more like post-apocalyptic Detroit than the rich world Thief comes from. Real-world swear words have replaced the “taffer” of the old dialect, and Garrett dresses less like a member of a Lieber-esque thieves’ guild than an emo early aughts Goth.

The retrofitting of his mechanical (now magical) eye and thereby powers of special sight is a weak version of the  eye he used to wear, designed by megalomaniac Karras. Why was the eye story changed?

And without the warring factions, the religious zealotry, the Keepers, the burricks even (we get a nod to them in the name of a tavern), we are left with a bitter protagonist with no reason for his bitterness. We get whiny teenaged goths. The reboot of the world has diminished said world irreparably.

As far as gameplay goes, the designers have made a mistake in not taking a lesson from those games that have surpassed Thief on the console. The controls are not intuitive, Garrett doesn’t have all the skills he would have as a thief of his caliber (why didn’t Eidos take a hint from the Assassin’s Creed folks?) and the simplest quests are difficult to follow based on the way the game is set up as far as objectives go. This game needs to be either a) a very open ended sandbox like an AC IV or heck even a Skyrim, or b) much more streamlined and story-driven than it is. Right now it doesn’t know which it wants to be, and that, coupled with all the richness stripped out of the world, I’d just as soon be a pirate with Assassin’s Creed than a thief with my beloved Thief game. And that makes me sad.

Now remember: I have admitted I haven’t played Thief [4] very far. The reason is because of the above, mainly: Garrett is no longer a likable POV character, the world isn’t as rich and interesting as it was, and the controls are annoying. Maybe it gets brilliant later on. Maybe I’ll find out.

Maybe I won’t.

Bottom Line: if you’re a Thief fan or a steampunk enthusiast, the art book is for you. If you’re not, check out the otherworldly beauty of it anyway–you’ll probably want it on your coffee table, regardless. If only the game had more than just surface prettiness. Skip the game and play Bioshock Infinite.

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The Final IPA Review Post (54-62)

I am stopping the whole IPA review thing, lovely lurkers. That is, unless I get a slew of comments on this, the last IPA review post, urging me to continue. No real strong or tragic reason or anything–I just have run out of steam doing them. I will continue to enjoy IPAs as my favorite type of beer (though Stout Month is in full swing and is a very fun thing to sample, over at Mountain Sun!), you just won’t get my opinion of them unless we’re sharing a pint together in person. So there ya go. Please to enjoy.

IPA #54: Coffee IPA

  • on tap @Fate
  • Ozo coffee VERY apparent
  • 7% ABV
  • hoppy and coffee flavors surprisingly go very well together–who knew?

IPA #55: Lowdown

  • on tap @Lowdown
  • 6.9% ABV
  • crisp & very citrusy
  • sharp bubbles
  • like a delicious ruby red grapefruit drink, except beer

IPA #56: Bush Tucker

  • on tap @Lowdown
  • 7.1% ABV
  • bitter
  • tastes of hops and grains
  • not very sharp bubbles–relatively smooth carbonation

IPA #57: Independence Pass Ale

  • by Aspen Brewing Co.
  • not hoppy or bitter at all
  • unfiltered
  • 12 oz can
  • 7% ABV
  • kind of unpleasantly sweet

IPA #58: Compass IPA

  • by Bristol Brewing Co. (in Co. Springs)
  • 12 oz bottles
  • ABV: ? (missed it, sorry)
  • slightly bitter but smooth carbonation
  • savory
  • not very carbonated at all, actually–kinda flat

IPA #59: Hop Hugger

  • by Durango Brewing Co.
  • lots of hops
  • sweetness on the back of the tongue
  • 7.5% ABV
  • 12 oz bottle

IPA #60: Lemon & Grassy IPA

  • by The Hop Concept (CA)
  • 8.5% ABV
  • VERY earthy and grassy–tastes like soil or wheat grass juice
  • lemon is there in the aroma but not the taste

IPA #61: Pinner ThrowbackGuinness_Nitro_IPA_1_013_0011-2

  • by Oskar Blues
  • 4.9% ABV
  • grapefruity, not too bitter, and a little sweet
  • good bubbles

THE FINAL IPA (#62): Guinness Nitro IPA

  • Ew.
  • Ew.
  • 12oz nitro cans
  • smooth; pours like their stout
  • Dude. Guinness. Just chill. I get that IPAs are trendy, but. No. Just stop w/the IPA. Do what you do well, and just. Stop w/this nonsense, ‘K?

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Local Holiday Beer

I thought I’d divert you all to the latest article I wrote for YourBoulder: it’s a brief expo on good holiday beers in Boulder. Excerpt below, and find the rest at YourBoulder.com.

As those of us who live here know well, Boulder is a center of excellent microbrews and craft beers of all kinds. Naturally, such a beer-happy town will boast a plethora of winter- and holiday-style beers once December rolls around. Pretty much every brewery in town has a wintry offering happening right now, so you can’t go wrong wherever you enjoy your brews, but here are some of the holiday beers of Boulder that stand out this season.

IPA Review #38 – 42

IPA #38: Introvert Session IPA

Date Consumed: ?

  • Session IPAs always taste…funny. Not like an IPA at all but like a session or a lager.
  • by Left Hand
  • 4.8% ABV
  • Meh.
  • Yeah…

IPA #39: Incredible Pedal

Date Consumed: ?

  • by Denver Beer Co.
  • in a 12 oz can
  • 7% ABV
  • Hops that taste rich
  • Bitter and rich
  • Not too sweet

IPA #40: Sculpin IPA

Date consumed: ?

  • by Ballast Point (CA)
  • Somewhat hoppy but no  bite to speak of
  • 7.0% ABV
  • Not too fizzy or crisp
  • Rich but not quite at the Imperial IPA level of richTorpedoExtraIPA

IPA #41: Torpedo Extra IPA

Date consumed: 6/9/15

  • by Sierra Nevada
  • 7.2% ABV
  • Rich, smooth, sweet & savory
  • Bitey bubbles
  • A slow sipper, but not as much as an Imperial IPA is

IPA #42: DON’T PANIC! It’s the Ruthless Rye!

Date consumed: 6/9/15

  • by Sierra Nevada
  • 6.6% ABV
  • Very bitter, hoppy, strong tasting
  • Punches you in the face and then the nuts

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